Medium sized ranged weapons with best accuracy and crit chance on average. Weapons belonging to this class include Bows, Sniper Rifles and Marksman Rifles

Ranger Arts

Main Arts

Rank 1

Scalpel ^931840

  • Aim at a specific Part for a Precision Attack for 1 AP.
    • Cannot be used in Blindfire.
    • Head Hits gain -40 Hit Modifier and +35 Critical Modifier
    • Leg Hits gain -20 Hit Modifier and an Inflict AC

Steady Aim ^4aa10c

  • Enter an aiming stance for 1 AP.
    • Cannot be used in Blindfire.
    • Movement and Maneuvers are disabled.
      • This excludes Gunplay Maneuvers and Overwatch.
    • Gain 1 Status Tokens#Accuracy 2 at the end of your turn while in Steady Aim.
    • Attacking ends the stance.

Rank 2

Predator ^d4f847

  • Focus your aim to land a precise attack for 1 AP.
  • [Use Condition] Stance: Steady Aim
  • Can only used once per turn.

Rank 3

Armor Killer ^e18f0f

  • Examine the weak points in an enemy's armor for 1 AP.
    • The next attack gains +3 Penetration.
  • [Cooldown] 2 Turns

Quick Shot ^226d2c

  • Make a Ranged Attack with an Optimal Range of 2-3.
    • -10 Crit Modifier
  • [Cooldown] 1 Turn

Rank 4

Surgeon of Death

  • Augments Scalpel
    • Head Hits gain -30 Hit Modifier and +35 Critical Modifier
    • Leg Hits gain -15 Hit Modifier and an Inflict AC

Sniper Rifles

Rank 2

Apex Predator

Rank 3

Armor Hunter

  • Augments Armor Killer
    • The next attack gains +5 Penetration.

Rank 5

Foresight

  • Enhanced senses allow the user to simulate the trajectory of the next shot.
    • Reroll a missed Scalpel for 1 Break.
  • [Cooldown] 2 Turns

Grim Reaper

  • Augments Scalpel
    • Now guarantees Criticals if in Stealth.

Marksman Rifles

Rank 1

Controlled Hand

  • Augments Steady Aim
    • +15 Hit Modifier while in Steady Aim.
    • Attacking no longer ends the stance.

Rank 3

Quick Scope

  • Augments Quick Shot
    • Removes the [Cooldown]
    • -5 Hit Modifier
    • -10 Crit Modifier

Rank 5

Overkill

  • Make a special Ranged Attack, shooting the same space twice for 1 AP.
    • Ranged Burst of 2.
      • -30 Crit DS and +5 Penetration on the second shot.
      • +50% Crit Damage
  • [Cooldown] 3 Turns

Bows

Rank 1

Archer's Prowess

Silent Hand

  • 40% chance to not break Stealth on Bow Attack.

Rank 3

Bowman Shot

Needler

  • Hits apply Pincushion +1
    • Pincushion ^f4fbc5
      • Pincushion increases Penetration and Damage from Bow attacks
        • +Y Penetration
        • +(Y * 10)% Damage
      • Pincushion Y caps at 3

Rank 5

Superior Pins

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